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VGCW Momentum Rankings; Fire is Super Effective against Steel Edition
Topic Started: Feb 19 2015, 07:24 PM (36,782 Views)
DongyKonga
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Sounds Like A Bodacious Time
Zangief looking really, really strong like he should! Keep on climbing that ladder.
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Bazza
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Alright, dudes?
This thread needs more attention, this is a really good system in my opinion.
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DongyKonga
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Sounds Like A Bodacious Time
Very much agreed. While Power Rankings are a good scope of who's been good for their entire career, this focuses on the here and now, which is all that really matters. Wario's weird wins in multimans over a year ago don't really address the fact that he is probably having the worst time in the fed right now.
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FCD
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Yeah, it's a really interesting thread, it really help to see who's doing good at the moment. But are the W and L in a particular order? 'Cause if I go with the logic that the one in the left is the msot recent, it says that Flitn and Wario both won their last match, while only Flint did it, but if I start with the one in the right, it say they both lost, witch is, again, not true. So how are they placed?
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threeOCT

I agree that this is a good ranking list. Simple for the most part and is a good sign of recent character movements.
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moogledrink
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MAY IS ̶B̶A̶E̶ HEEL!
FCD
Mar 18 2015, 11:30 AM
Yeah, it's a really interesting thread, it really help to see who's doing good at the moment. But are the W and L in a particular order? 'Cause if I go with the logic that the one in the left is the msot recent, it says that Flitn and Wario both won their last match, while only Flint did it, but if I start with the one in the right, it say they both lost, witch is, again, not true. So how are they placed?
Wario did win his last match. He won VS Walugi in the jobber tournament semi-final. If your thinking last night Wario lost in a tag match, and tag matches aren't used in the rankings. WDL is left to right.
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FCD
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Oh yeah, right, tag matches dosen't count, I kind of forgot that rule. That's for the explanation and continu the great work, it's really cool !
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TheWorst
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Order! Order in the court!
Kacho has been on fire!
Gief looking really really strong lately, this is true.
Flint surprisingly moving up there.
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Icicle7x3
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So So
Poor Goemon, wins big against Haggar and still falls 3 spots.

Hang in there, kitty.

:3
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jnWake
#FreeRaphael
I think it's a good system but it bothers me that all 6 matches weigh the same. I have no idea how to fix it but I would make the 3 most recent matches weigh more than the other 3, particularly since there are big gaps of time between matches for some wrestlers.
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moogledrink
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MAY IS ̶B̶A̶E̶ HEEL!
jnWake
Mar 18 2015, 06:22 PM
I think it's a good system but it bothers me that all 6 matches weigh the same. I have no idea how to fix it but I would make the 3 most recent matches weigh more than the other 3, particularly since there are big gaps of time between matches for some wrestlers.
Originally I was going to add 'Inactivity' and give a wrestler who hasnt shown up a -3 deduction for missing 4 shows in a row, -4 for missing 5 in a row, -5 for missing 6 in a row etc. Though that wouldn't have a bearing on whatever Win/Loss streak they were on it would just take off the 6th most result like it does already.

For example if Snake missed 5 shows he'd go from (D L W W L W = 5 points) now to (I I D L W W = -2 points)

Then I changed my mind as felt it unfair to singles wrestlers who are also part of tag teams who may have been doing tag duty. I really didn't want to give say, Ness, -3's for inactivity when he's been showing up as part of PK Chu! Also Zangief also barely showed up but to say to him 'Good job for winning 2 in a row but sadly you were inactive for 10 weeks so you're below Wario now' sounded wrong to me so I scrapped the inactive idea.

As for weighting the last 3 matches i tried a few people with a 'double the last 3' system and they generally ended up at the same Rank where they are already at now. The guys who are already top got even higher and the bottom guys just got even lower. Nappa got 27 points (gained 9 points from his original total) and Waluigi got -27 (lost 9 points from his original total).

#GiveWaluigiAChance!
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Introbulus
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I see Wario's all the way at the bottom still.

Poor Wario. No respect.

'Dat Gief push though...and Arino! What a jump!
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Neerrm
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I'm always the man.
I think it might be a little better to only count whatever a wrestler's current streak is as additive. Take Kefka's current W/L for example:

WWWLLL

Which evens him out at 0 with the current numbers. However, regardless of whether or not he wins his next match, his rating will increase:

WWWWLL = +6 +5 +4 +3 -4 -3 = 11
LWWWLL = -3 +5 +4 +3 -4 -3 = 2



If we only counted the current streak, it'd look something like this:

Current Kefka: WWWLLL = +5 +4 +3 -3 -3 -3 = 3
Kefka w/ next loss = LWWWLL = -3 +3 +3 +3 -3 -3 = 0
Kefka w/ next win = WWWWLL = +6 +5 +4 +3 -3 -3 = 12

Just a thought.
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threeOCT

I feel like I'd want to see this ranking system with weighting for multi-man matches, but the math potentially gets weird. I don't know if I like how anyone that isn't the first out gets the same point value. Overall, the momentum system is pretty good, however.
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moogledrink
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MAY IS ̶B̶A̶E̶ HEEL!
threeOCT
Mar 21 2015, 06:07 PM
I feel like I'd want to see this ranking system with weighting for multi-man matches, but the math potentially gets weird. I don't know if I like how anyone that isn't the first out gets the same point value. Overall, the momentum system is pretty good, however.
I felt weird giving -3 to Dante and +1 to Travis despite them going out at pretty much the same time during EG. Guile also got -3 with Bowser getting +1 despite going out within 10 seconds of each other. But people do generally remember who win elimination matches and who gets knocked out first. I felt a point is a good way of saying "Hey, you're a loser! But not THE loser! Noone is gonna remember you finished 4th that one time in a fatal 6 way so have a point and your momentum reset and start up again, bro!"

If I did weighted rankings in multi-mans it'd go like; 4 mans you'd be looking at 3, 1, -1 and -3 for totals. 6 ways would be something like 3, 2, 1, -1, -2 and -3 for totals. Then its gets blurry if the match is one fall since everyone not involved in the pin finishes 2nd place! Even more blurry if someone who got a +2 in a 6 man won thier next match. Do I give them a +3 because the +2 reset thier momentum, or a +4 since they are on the winners side of the points in the 6 way they had last week!

I think I'll stick to the simple version I made up. Getting all these 2's and -1's involved is a bit complicated and weird like you said. I do want people to look at the table and think 'Yeah, that's where I'd place him in account of recent results too.' as well as looking at thier recent form and going 'Why's he still so high up after losing? Oh yeah, he won 3 in a row prior so maybe it was just a bad week."

Fatal Four Ways and 6 Ways are actually quite a rare occurance in VGCW too so I can't say I'd want to use a weighted system just for the people who don't win but don't come last in them.
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