| Indivisible; Action RPG Metroidvania from the makers of Skullgirls | |
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| Topic Started: Jul 3 2015, 12:48 AM (4,304 Views) | |
| Suspicious_Cook | Jul 3 2015, 12:48 AM Post #1 |
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LabZero's next project has been announced:
Indiegogo campaign will be up soon. I, for one, am very excited. |
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| Justin_Brett | Jul 3 2015, 01:25 AM Post #2 |
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Indie games that don't need some kind of crowd-funding campaign seem to be becoming rarer and rarer lately. |
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| Feanon | Jul 3 2015, 02:08 AM Post #3 |
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Outer Heaven
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I want my physical rewards from the skullgirls indiegogo before I even think about giving them another cent.
Edited by Feanon, Jul 3 2015, 02:08 AM.
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| Flamerider | Jul 3 2015, 09:04 AM Post #4 |
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[database error]
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As much as I've been willing to carry these guys on pedestals for powering through the development for Skullgirls, I'm going to be as reserved as I usually am. If there's gameplay footage and I like it, it gets my money. Simple as. |
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| goon | Jul 3 2015, 09:18 AM Post #5 |
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eyyyyyy
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Why spend thousands of your own saved up dollars, risking a lot, when you could do up a nice looking campaign and get the funding for your project as well as get the word out that your game is in development |
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| fakeangel | Jul 3 2015, 09:26 AM Post #6 |
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There will be a prototype before/as soon as the campaign is up |
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| Mosaique | Jul 3 2015, 09:28 AM Post #7 |
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>dirtsheets
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I stopped crowd-funding after Mighty No. 9. This is one of those game I might buy when it is actually out. Skullgirls had unque artstyle and this has potential. |
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| BAH GAWD KANG | Jul 3 2015, 09:51 AM Post #8 |
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Pin Happy
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You didn't yet? I got everything I pledged for except for one thing which I know will take time. EDIT: Silly me, it's the sketches right? Yeah, it has been a while. Edited by BAH GAWD KANG, Jul 3 2015, 09:51 AM.
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| Mr. Satan Overlay Face | Jul 4 2015, 10:16 AM Post #9 |
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TOUGH BOY
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A Metroidvania from an indie developer. Finally! |
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| Shadowmaster47X | Jul 4 2015, 11:10 AM Post #10 |
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1000 YEARS!
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Not sure if sarcastic or... |
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| Flamerider | Jul 4 2015, 11:43 AM Post #11 |
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[database error]
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Oh, cool. Then there shouldn't be any problems then. Daily reminder that Mike Z is the people's champion. |
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| Suspicious_Cook | Jul 4 2015, 11:55 AM Post #12 |
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He and LZ were completely transparent about Skullgirls development, which was cool, so I can only assume they'll continue that trend with Indivisible. Just like Skullgirls had Salty Cupcakes and random animation/palette coloring streams, I fully expect Indivisible have dev streams and feedback crop up the whole time. This is why I'm more invested in this than Bloodstained which didn't have anything to show but some concept art. |
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| fakeangel | Jul 4 2015, 12:27 PM Post #13 |
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Mike said yesterday that he wants to do that but isn't sure he can. |
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| Nap1400 | Jul 4 2015, 01:42 PM Post #14 |
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Yeah, Mike mentioned over on the forums that he's gonna try to push for another stream time thing, but to do so requires permission from the publisher now that they have someone actually funding the project besides fans. Plus it's harder to show development on something that would be as story heavy as this game is apparently going to be. We can hope though. |
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| Schlamm | Jul 5 2015, 03:04 PM Post #15 |
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7:31 PM Jul 10