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VGCW Suggestions and Feedback; Ideas welcome!
Topic Started: Jul 29 2015, 03:07 PM (57,506 Views)
The Worm And Only

I really liked the latest show. The ''Mastermind'' twist with Armstrong and a potential newcomer which I will not spoil was a great surprise and I am happy to know that it does not make Bison the main villain of the season anymore.

Because to be quite honest, Bison has been a bad villain. His promos were boring, his team never won anything and no one has gotten as much cheap heel heat as he has in the history of VGCW. Seriously, not even Guile burning the American flag has gotten this much cheap heel heat as Bison ruining a potential MOTY main event and freaking murdering two competitors! It blows my mind how desperate it seems TOH has been at times to make us flat out want to type BOOOO with furious anger! But it seems he has realised that it didn't work out the way he intended to, which works fine by me.

I am not mad at TOH, I can clearly see what he tried to achieve with Bison, but for I think the transformation to main villain of the season was too extreme for a guy who used to be a walking ''Let's type Tuesday whenever he is on screen'' one-note character. Good effort in trying with Bison, but I am glad the focus has changed.

I am as always very excited for End Game, with tons of great and fun matches about to happen.
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Rhonne
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Yeah, ultimately, I don't think having Bison interrupt Blood Money was worth it. I don't think it would have even if Shadoloo didn't start jobbing. All it really did was hurt the Barret/Dracula storyline by dragging it out longer than it needed to be.

That being said, even though Shadoloo has been kind of a dud overall, I still think this is a good learning experience for TOH. This is his first time working with a big main event heel stable after all. You guys remember Bazza's first heel stable? It was the Elite Four, and outside of Raph's okay title run, they sucked too. Things didn't really start getting interesting for them until Mr. L went nuts(much like the Clone Falcons helped out Shadoloo.)

Main event heels stables are kind of hard to get right. They can't be too weak or they'll look like a bunch of jobbers no one will take seriously, but they can't be too strong or you'll end up with a Robot Masters situation where no one could beat them outside of plot, which caused people to turn on Protoman and Grey Fox.

I think the Drac Pac is a good template for what makes an effective heel stable, they had Majin Vegeta, who was unbeatable for his whole run, but you also had Dan running around getting his ass kicked by everyone so they didn't look invincible. That combined with Kefka being a relative unknown at the time and Dracula running the show made them fun antagonists for the season. Not saying every stable should be exactly like them, but I think they're a good reference point.
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Introbulus
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I just realized I completely missed the plot segment between Seifer and Armstrong.

Looking back at it, that was an enormous plot to miss, and really just pulled the entire season together.
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Kirbydamasta

Yes well done TOH, well done TOH

HOWEVER



.....I'd like to see more matches with stips in them at ppvs, especially in the undercard. I felt there were a bit too many vanilla singles matches for a ppv. Looking at Killscreen, nearly all the undercard singles matches have a stip to them, making them all unique. Aside from that, bravo! Here's hoping next season is a bit more light hearted.

....also, can we keep a few more blood falcons?
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MaxOfFewTrades

Like. Can we go a season without somebody getting killed?
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AntUnderTheMoon
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I would like if Endgame can step back from the Nightmare Gabe/Gameshark/Bison type of fights. I feel like there's a diminishing effect each time it does happen.

Some of that focus can be done on the undercard to invest people into the matches more (Bowser vs. Ridley is probably the biggest offender of this and I hope there's more to come from that).

King Cage vs. King Vegeta also was rather last-second and I dislike Johnny only getting 2-3 episodes max to flaunt that King title.

I wish the undercard just had more matches that felt like they had season-long buildups to them (which is why I give props to Waluigi vs. Zubaz and Mika vs. Zangief).

Breakdown 777 had a lot of matches in its undercard that got me invested like Morrigan vs. Mama, Videl vs. Jinx, Decapre vs. Peacock, Ivy vs. Cate vs. Jade and the buildups to those matches felt longer than 2-3 episodes max.
Edited by AntUnderTheMoon, Aug 2 2016, 11:54 PM.
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BRYN
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WVGCW
AntUnderTheMoon
Aug 2 2016, 11:53 PM
I wish the undercard just had more matches that felt like they had season-long buildups to them
I thought you guys DIDN'T want season long feuds.
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AntUnderTheMoon
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BRYN
Aug 3 2016, 05:01 AM
AntUnderTheMoon
Aug 2 2016, 11:53 PM
I wish the undercard just had more matches that felt like they had season-long buildups to them
I thought you guys DIDN'T want season long feuds.
Wasn't the criticism more about "serious" storylines? Season long feuds don't necessarily mean that.

Sonic vs. Toad was over half a season and I love that feud.
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Nap1400
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Season long feuds can be fine if they're entertaining enough. It was just that Shadaloo kind of wasn't until the Blood Falcon clones thing happened.
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Introbulus
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Rather than try to post - analyze the season (which I will leave to the likes of Fireball Spam) I would like to ask the question I'm sure is on everyone's minds.

What WAS the mysterious glitch that delayed the show by a week?

I mean, for an end game that good it was worth it, but I gotta know what it was!
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TOH
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More sizzle than a rasher of bacon.
So the way we split things up, Cran was handling the Seifer/Armstrong stuff as well as Ezio/Bison. While in the midst of getting the last part recorded on the Monday night prior (the very last scene of Seifer/Armstrong actually), his laptop's fan started loudly buzzing and the laptop wasn't usable. Couldn't use it to do any video editing, rendering, anything with more than mild intensity. We tried waiting it out, but it wouldn't stop until later in the afternoon. Since those parts were crucial to this whole thing, we didn't want to rush around and cobble it together on our own consoles as it would look shoddy. So I made the call to delay, as I'd rather have people disappointed for a week than feel unhappy with the show for the entire offseason. We re-split the work left and got it done with that.

And re: longer feuds, it could be nice but I worry about them stretching too long. There's only so much you can say in plot sometimes, and if I plan season-long feuds for even the mid and lower cards, that leaves no flexibility for acting on what this game gives me over the course of the season. So I'd rather have that flexibility to try to capitalize on a potentially interesting matchup (Waluigi/Zubaz, stemming from the Casual Contendership match and their similar appeals) or just get a really cool fight that should be an easy sell (Bowser/Ridley).
Edited by TOH, Aug 3 2016, 08:24 AM.
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Introbulus
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Thank you for explaining. It certainly makes sense now - and might be one of the few non-ps3 related hardware issues ever to plague VGCW, but it was worth the wait.
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GirthIgnorer
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I like long feuds(Armstrong v. Illidan is my favorite and that went a while.) But you really need the AI to be kind to make it work. Say you book, iunno, Wily and Dan in a feud right now, since both have stellar records. You want to build a match for them at the next PPV, so you have two options. Have them sit on the sidelines or wrestle in tags the entire way up to the PPV, or have them wrestle normally and leave it to the AI to fuck things up.

I'd rather feuds be planned as short, but capable of being made longer if the AI isn't a dick. That seems to be the way things have gone lately so I'm cool with whatever, man.

Amazing show last night, truly befitting Endgame.
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Prozach
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NOPE.
I don't think it's long storylines that are offputting moreso that it is rigid ones. What turned people away from the Shadaloo plotline was how the story was proceeding without much care for what the results was dictating would happen. Bison had absolutely no leeway or fallback option provided to him in the story in case of a loss, and in a sense those few bad losses ended up costing him his entire career. It's also what made the Blood Falcon clone army so effective, as the comedic nature and over-the-top aspects of his character were played up to 100 due to fan reception and the reaction to it was overwhelmingly positive.

Basically, a long storyline can work, but it has to be willing to adapt to both what the game gives and what the fans are saying. Being too rigid in how the narrative is proceeding will just never ever work for a show like this.

As for the show as a whole, I enjoyed it. I loved the Mavericks/Shadow Ball Valley and Phoenix/Dracula interactions in particular, both in how they built up the title matches as a big deal and addressed some concerns about the build in the previous episodes as well. Good job on that stuff.
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MaxOfFewTrades

Yeah, don't ever just say "This character will be an unbeatable super villain" now. Have plans for if that fails like Bison did.
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