Destiny is receiving a substantial revamp this September, to fix the post-campaign issues most people had with the game. I didn't see a thread for it, so decided to make one. Feel free to discuss anything related to the game, be it gripes, experiences, or hopes for the coming revamp.
For those unfamiliar with Destiny, what is Destiny?
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(The TL;DR Version) Players take on the role of a Guardian, defenders of Earth's last safe city, as they wield a power called Light to protect the city from different alien races. The Guardians are tasked with reviving a celestial being called the Traveler, while traveling to different planets to investigate and destroy the alien threats before humanity is completely wiped out.
(The Extended Cut)
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The setting follows a prosperous period of exploration, peace, and technological advancement known as the Golden Age. In a universe where humans have spread out and colonized planets in the Solar System, an event known as "the Collapse" saw the mysterious dissolution of these colonies, the end of the Golden Age, and mankind teetering on the brink of extinction. The only known survivors of the Collapse are those living on Earth, who were saved by "the Traveler", a white, spherical celestial body whose appearance centuries before had enabled humans to reach the stars. The Traveler now hovers above the last safe city on Earth, and its presence allows the Guardians—the defenders of the City—the ability to wield an unknown power, only referred to as "Light".
Upon mankind's first attempt to repopulate and reconstruct after the Collapse, it is discovered that hostile alien races have occupied mankind's former colonies and civilizations, and are now encroaching upon the City. Throughout the game, players have to combat aggressive aliens who have occupied the Solar System. There are four separate races in the game, each occupying different planets. The Fallen are an insectoid race of nomadic pirates who scavenge ruined settlements on Earth, the Moon, and Venus for resources. The Hive are a macabre race of ancient aliens who have created massive underground settlements beneath Earth and the Moon's surface. The Vex are semi-organic androids who are attempting to seize control of Venus and Mars by turning them into their machines, which they have already done to Mercury. Finally, the Cabal are a military-industrial empire of massive amphibians who have established massive fortifications on Mars. Every race utilizes different strategies and weapons in combat. The Fallen possess cloaking and short-range teleportation technologies to increase their mobility. The Hive use superior numbers to overwhelm their opponents in close quarters while more elite units attack from a distance. The Vex utilize hard-light shields and teleport units of infantry into the battlefield en-masse. The Cabal rely on heavy armor, ballistic shields, and jump packs to combat players. All of these races are hostile towards each other, as they can often be observed attacking one another in-game for territorial dominance. The player takes on the role of a Guardian, and is tasked with reviving the Traveler while investigating and destroying the alien threats before humanity is completely wiped out. Destiny centers on the journey of the Guardians, the last defenders of humanity, set to protect Earth's last city. The majority of the game's lore, detailing backstory on character's, weapons, the alien races, planets, etc., is found in Grimoire cards collected throughout the game and accessed through Bungie's website.
Trailer:
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Reviews:
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Destiny was criticized for its lack of story content, with many pointing to the disjointed narrative and shallow plot implementation. Bungie has since acknowledged that the story was lacking in some respects, and stated that the game's first DLC expansion, The Dark Below, would focus on providing more background to the universe of Destiny. The game's end-game content was the subject of criticism, due to its particular focus on grinding for rare items through various means (including multiplayer games and other missions). The discovery of "loot caves"—locations with quickly re-spawning enemies that could previously be used to farm for rare items, along with initial issues surrounding the Vault of Glass raid mission, became associated with these lingering issues. Despite the criticism, the game received the title of Game of the Year from GamesRadar and the BAFTA Award for Best Game at the British Academy Video Games Awards.
I'm glad I've gotten back into Destiny. I always avoided the Crucible and so I spent most of my sessions trying to use a loot cave to get better stuff. Now that I'm actually playing Crucible and earning better gear I'm having WAY more fun.
Year 2 should be good. Whilst I'll miss Dinklebot, I look forward to Nolandroid instead.
I've always slightly coveted this game, as a combination of love of the theme and aesthetic styles, tolerance and good attitude towards repetition, having enjoyed what little I've played of the Halo series in the past, etc. etc. It's a list of factors like that. But I put it off on simple disinterest and then altogether when the critical response was as spotty as it was. Since then I've come to the realization that it might be the kind of game I'd like to play anyway, and well, Year 2 update seems to be the perfect time to do it. Now or never.
So one £15 purchase later and I've got it. More words on that later maybe.
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