| CAW Submissions; Submit CAWs you have made here | |
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| Topic Started: May 29 2013, 08:08 PM (170,089 Views) | |
| Hatman | Nov 18 2013, 09:00 PM Post #421 |
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I am OK wi- BUSTAH WOLF. |
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| jnWake | Nov 18 2013, 10:08 PM Post #422 |
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#FreeRaphael
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Wow, this is the only chance to use Rayman. That's an amazing CAW lol. |
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| slashkamei | Nov 18 2013, 10:16 PM Post #423 |
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Learning to make a good caw since 2k13
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Hopeford...I think you broke my mind with Andross. I can't think of a CAW to top this...
Edited by slashkamei, Nov 18 2013, 10:17 PM.
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| ancara22 | Nov 18 2013, 10:44 PM Post #424 |
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I played The Game and got stuck with Dunn for a month.
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We now just need a Crash Bandicoot and a Spyro character along with him, and we can get close to completing the holy PS1 triforce within VGCW. |
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| Dioblastoise | Nov 19 2013, 02:49 AM Post #425 |
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Fingers crossed for Garou:Mark of Wolves outfit. If only to avoid aformentioned Mega Red taunts. |
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| Groose Loosely | Nov 19 2013, 03:57 AM Post #426 |
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Hailing the invisible body glitch, Aku Aku (the floating tribal mask dude) could work for Crash Bandicoot. I think there's already a mask in game that looks a bit like it, so it wouldn't even be hard to make. Edited by Groose Loosely, Nov 19 2013, 03:58 AM.
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| slashkamei | Nov 19 2013, 09:02 AM Post #427 |
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Learning to make a good caw since 2k13
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I don't think that's possible at this point...if I remember, someone in the chat already said if Terry was going to be used as Red's mega form or something along those lines... |
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| slashkamei | Nov 19 2013, 12:38 PM Post #428 |
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Learning to make a good caw since 2k13
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So I made a certain evil overlord...face needs a bit of work I think. Also if there is a way to create the anime eyes without a mask, I'd love to know this trick. Spoiler: click to toggle Edited by slashkamei, Nov 19 2013, 12:40 PM.
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| Mettool | Nov 19 2013, 05:15 PM Post #429 |
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That Laharl looks less ready for the ring and more ready for the retirement home, I'm sorry to say. |
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| The Awesomest | Nov 19 2013, 06:25 PM Post #430 |
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Hrm... with the invisible limbs glitch, someone could now make a perfect Homestar Runner. Not that he necessarily belongs in VGCW, but still. Maybe in SNST or some other fed. Either way, I'll be rooting for Andross and/or Rayman. This is a once-in-a-lifetime opportunity! |
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| slashkamei | Nov 19 2013, 07:19 PM Post #431 |
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Learning to make a good caw since 2k13
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Hmm...did I get the body wrong as well? I know he's super skinny...what should I improve on exactly? Well...while I figure out what went horridly wrong with Laharl, made a Tag Team that (hopefully...) doesn't look so bad.
Edited by slashkamei, Nov 19 2013, 07:36 PM.
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| Valcion | Nov 19 2013, 10:14 PM Post #432 |
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START PLAYING UNIST
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those are actually pretty decent! nice job. |
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| doomknight66 | Nov 19 2013, 10:15 PM Post #433 |
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Ninja!
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the best caw's i've seen you post, they look a lot like the pokemon's themselves only problem I see is the proportions but idk if you could get sawks proportions down right in this game |
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| slashkamei | Nov 19 2013, 10:26 PM Post #434 |
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Learning to make a good caw since 2k13
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Yeah...Sawk's Traps are set to max height, I can lower his neck so that'll help a little. I still have their movesets to finish though Edited by slashkamei, Nov 19 2013, 10:41 PM.
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| PoptartsNinja | Nov 20 2013, 02:45 AM Post #435 |
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I wasn't entirely happy with Dirk before, and I haven't had a lot of time to work on any new CAWs this week; so I just did a few touch-ups. Since I couldn't eliminate the roundness of the chin itself, I decided the next best thing would be to eliminate the roundness of the texture. I also updated his skull-cap. Nothing fancy, but I think it tightens his design up quite a bit. Spoiler: click to toggle And, since I was updating his CAW anyway, I did something I wanted to do when I first made the CAW: Spoiler: click to toggle Game Over! Edited by PoptartsNinja, Nov 20 2013, 02:46 AM.
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2:18 PM Jul 11