| Bravely Default; Certainly anything but default. | |
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| Topic Started: Jan 10 2014, 08:49 PM (11,603 Views) | |
| Yayifcations | Feb 19 2014, 03:36 PM Post #46 |
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ARE YOU REALLY FEELING IT, BROTHER?!
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I've found a better way to generate BP is as follows: Red Mage and just about anything subbed/mained. Put the BP Recovery support on everyone in the party, which increases the party's BP by 2 while sustaining a status, then proceed to have a Red Mage with Status Ailment Amp (From Arcanist) and Group Cast All (From Red Mage) do the following: Poison> Poisna > Poison > Whatever (Possibly another Poisona/Esuna if you feel the need to remove the poison.) This will generate 4 BP a round for everyone. This doesn't work so well if you have a High MND character in the party (I heal with White Wind, so I don't) or if you need Fairy Ward for a particular fight (but those kinds of fights become increasingly few and far between.) |
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| BelmontLegend | Feb 19 2014, 05:14 PM Post #47 |
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Furious Dancer
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Found a good combo myself. If you have a Ninja and Swordmaster in your party, you can use Kairai(Ninja) to set the opponent to attack your Swordmaster. Set your Swordmaster to counter magic or Know Thine Enemy if you know it will be physical, depending on who you are facing of course and guaranteed counter every time! |
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| Enhas | Feb 20 2014, 05:08 PM Post #48 |
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I played the demo for about four hours straight, and just ended up getting horribly fed up at dying over and over and over again whether to random battles or bosses. I got as far as the Dragon, somehow, but that was it because it was more than capable of party-wiping me in one round if it used Brave (which it did, often). I tried to like this game... I really did, and I can understand why it's constantly so hyped to death. But I'm too bad at it to really consider buying the full thing. |
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| ryuplaneswalker | Feb 20 2014, 06:13 PM Post #49 |
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the full version has an easy mode, dunno how much easier it is though. |
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| WhytePanther | Feb 20 2014, 06:41 PM Post #50 |
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Remember last year when we were excited for this?
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The full game ramps up a lot better than the demo... In fact, the Demo starts you off with a level 1 party fighting the kinds of things you should be fighting at level 6. Once you get over that initial hump, it gets easier. Of course, if you're up to the Dragon (which I think is the last boss of the demo? The one at the Oasis, right?), yeah, that one's supposed to be a challenge. Part of learning how to beat the bosses is following their patterns. Fight the boss enough, and you'll see that it will tend to Brave or Default or do that annoying nearly kill everyone move at the same time each fight, and you just need to act appropriately. Or grind a bit and get super OP. Or rely on awesome attacks from the people on the forum with the download function. And yeah, there's the easy mode too, which I think reduces enemy HP and damage by something like 25%, and it can be turned on and off at any time. |
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| Enhas | Feb 20 2014, 08:55 PM Post #51 |
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The biggest problem with the demo is that, to me, it's not very informative about all the stuff you can do outside of a sentence here and there. It's like it expects you to have already played the full game, which really makes no sense. I might still get the game if it has a better difficulty curve than the demo and actually helps you out a bit in regards to all the jobs/abilities/etc... |
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| ryuplaneswalker | Feb 20 2014, 09:17 PM Post #52 |
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The game proper is MUCH better about that, it has tutorials that explain mechanics and has you actually use them in "not fights" |
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| WhytePanther | Feb 21 2014, 02:11 AM Post #53 |
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Remember last year when we were excited for this?
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Japan always gets the coolest stuff... like this 2 hour live orchestral concert performance of the Bravely Default Soundtrack. https://www.youtube.com/playlist?list=PLB5NEO1ikFt0fJ8-RsRzn8jNRjU_Yrsuo |
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| stman98 | Feb 21 2014, 02:34 AM Post #54 |
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That's because they know people in Japan would want to go to that concert. Why can't we get in to stuff like that? |
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| Bazza | Feb 21 2014, 05:50 AM Post #55 |
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Alright, dudes?
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The demo is awful and nothing like the final game. |
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| Bazza | Feb 21 2014, 08:30 AM Post #56 |
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Alright, dudes?
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Damn, I just beat Spoiler: click to toggle on Chapter 6. I don't know what level you're supposed to be at that point, but at level 66, it was insanely hard.
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| slashkamei | Feb 21 2014, 08:34 AM Post #57 |
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Learning to make a good caw since 2k13
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Yeah, thats what I've been hearing about the demo, I know some people said they wouldn't play the full version based off the demo and thats just stupid, bad way to make a demo Square. |
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| Enhas | Feb 21 2014, 09:21 AM Post #58 |
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I think it would have been a better idea to make the demo more like Etrian Odyssey IV's, in that you actually play through the first few hours or so of the game and are able to import your progress into the full game when you buy it. I might still get it. I have Final Fantasy III for the DS (and loved it) and I'm reminded of it a lot with this game. Edit: Oh, and the demo is made artificially harder by not giving you a lot of job abilities that you'd get in the full game. Edited by Enhas, Feb 21 2014, 09:54 AM.
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| Yayifcations | Feb 21 2014, 12:22 PM Post #59 |
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ARE YOU REALLY FEELING IT, BROTHER?!
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That's about perfectly on-level for that point in the game. I was only about 70 or so at that point. He's a pretty rough fight. Templar's Rampart helps mitigate the amped strikes, and his buffs can be dispelled with White Magic. |
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| ryuplaneswalker | Feb 21 2014, 01:59 PM Post #60 |
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Perhaps if they had a portion of the game that served as a set up for the main plot and gave you a taste of the full game and had tutorials for all the mechanics in it, and introduced all the characters some sort of PROLOGUE perhaps, that would have made a good demo Edit : Got sword master, found a little bug, combining firewall and sword master makes firewall trigger 100% of the time but makes counter trigger 0% of the time Edited by ryuplaneswalker, Feb 21 2014, 02:54 PM.
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